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talksLet's Fight a Dragon with Godot

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Let's Fight a Dragon with Godot

Kristian Hiim

Stavangerloftet

This year, I committed to learning the Godot game engine, aiming to make at least one game programming-related commit to GitHub every day. Join me in this presentation, where I'll share insights gained and challenges overcome. I will even use live coding to potentially conquer a dragon.

Kristian has been programming since a young age and has been a full-time professional developer since 2012. Balancing work and family commitments, he still finds time for hobbies like game programming and Dungeons & Dragons.

Kristian Hiim

Kristian Hiim